Friday, April 24, 2015

CHECKMATE EN PASSANT

Eintalu Jüri  Asmus Andres 10

[Site "Tallinn"]
[Date "2015-04-23"]
[White "Eintalu Jüri"]
[Black "Asmus Andres"]
[Result "1-0"]

[FEN "7k/6pp/8/8/7P/r7/b4rP1/2RR3K w - - 0 1"]



     1.  Rc1-c8+       Ba2-g8      
     2.  Rd1-d8         h7-h6    ??

2... h5 gave a draw.

     3.  Rd8xg8+       Kh8-h7      
     4.   h4-h5         g7-g5    


  
     5.   h5xg6+    
            1-0


Eintalu Jüri - Asmus Andres 1/2-1/2


8/8/8/4p3/4r2p/7K/8/6k1 w - - 0 3



1. Rg1+ Kxg1 stalemate


And Asmus won some games.

He agrees to play chess only if...





Wednesday, April 22, 2015

TOGA - EINTALU 0-1


MY FIRST WIN AGAINST TOGA




I am talking about the freeware chess engine Toga II.
As with some other similar programs, it is extremely difficult to win it, particularly while playing with black pieces.
Approximately from 30 games, I have received 10%20% of draws. The proportion of the draws tends to be higher if you are not desperately trying to win.
The present winning game is a pure accident. Till the end of the game, the program was playing extremely strongly. It attacks well, and it defends well. Your best combination ends up with a new position slightly better for you. You have wasted your time and energy, but you have to start all over again from the entirely new position. In the endgame, it prepares all sorts of vicious knight forks everywhere and even if it seems to be impossible.
Thus, it is a great success for a Sunday player like me to have once won that computer program.
The game itself is beautiful and contains interesting motives.

Toga II - Eintalu Juri


[FEN "r4r1k/ppq2nbp/2ppB3/5p2/5P2/2N5/PPP3PP/R2QR2K w - - 4 19"]



    19.  Qd1-h5        

After 19. Bxf5 Nh6 20. Bd3 Rxf4 the position is equal. For example, 21. Qh5 Qf7 and Black is safe.

    19...                   Nf7-h6 

After 19... d5 20. Bxf5 Nh6 21. Bd3 Qxf4! 22. Re6 Rf6 23. Rxf6 Bxf6 24. Rf1 Qg5 the position is still equal.
However, Black has to be careful concerning the knight on h6 and the attack against h7. For example, 21... Rxf4? 22. Re6! Qf7 23. Rxh6.
     
    20.  Ra1-d1         

After 20. Bb3 d5 White's bishop is out of the game for a while.

    20...                 d6-d5     



Now, White's bishop on e6 is captured. Black has a strong centre, but a weak pawn f5 and a bad knight h6. White's knight on c3 is temporarily useless.
At the present moment, White's pawn f4 is attacked.

    21.   g2-g3        

It only seems to be safe. Now, White has weak white squares around one's king, and the bishop on e6 is cut off.
However, 21. h3 Qxf4 22. Ne2 Qd6 23. Nd4 Bxd4 24. Rxd4 Rf6 25. Rh4 Qe7 and Black is safe, having an extra pawn.

    21...                     Ra8-e8      
    22.  Rd1-d2        Qc7-d6      
    23.  Rd2-e2         




How to win White's bishop captured on e6?

Suppose Black moves Re7 and Rf6. Then White moves Bc8 and every attempt to attack it on c8 ends up with a safe return to e6.

Suppose Black moves Re7 and Rfe8. Then Bxf5 follows. The rook on e2 must be sufficiently defended.
If the moves d5-d4 and Nc3-b1 are included, then White moves Bc4, defending the rook e2.
But what if the move b5 is also included? Then after Bc4 bxc4 Qxe8+ Rxe8 Rxe8+ Bf8 White has won 2 rooks, Black has won a queen and a bishop. The situation around Black's king should be considered.

However, White has an extra resource g4 to free one's bishop.
And the plan b5 doesn't work out, it is too slow. For example, 23... b5 24. Kg2 Re7 25. Kf1.

But it is dogmatism to hold that Black's only plan is to win the piece e6!

    23...                    d5-d4!     

Black will give a check to White's king, using the square d5.

    24.  Nc3-b1         

After 24. Nd1 the square d1 is not free for White's king: 24... d3 25. cxd3 Rxe6 26. Rxe6 Qd5+ 27. Kg1 Bd4+ 28. Kf1 Qh1+ 29. Ke2 Qg2+. However, then White must, and can to play 28. R6e3 Ng4 29. h3 Nxe3 30. Nxe3 Qe6! 31. Qf3 Re8 32. Kf2 and White has some hope to get free from this mess on the square e3. Then, Black has still not won that game.

    24...                   d4-d3!

To make the square d4 free again for Black's bishop g7.
     
    25.   c2xd3        Re8xe6      
    26.  Re2xe6        Qd6-d5+     
    27.  Kh1-g1        Bg7-d4+     
    28.  Kg1-f1        Nh6-g4   




White has the exchange and an extra pawn. Black's captured knight on h6 suddenly turns out to be very active. It is White's queen h5 that doesn't participate in the game around White's king.
Still, Black has to be careful because White has a dangerous resource Re7 and Qxh7 checkmate.

At the present moment, however, Black threatens to give a checkmate Qf3.

    29.  Nb1-d2        




Black has such a promising position, but it was complicated to see how to proceed with the attack. There is no time to waste because of the threat Re6-e7. And no little material gains alone are satisfactory.

    29...                     Bd4-f2!     

First, now the pawn d3 is attacked. Second, the rook e1 is attacked. There is no use of 30. Re7?? Qh1+ 31. Ke2 Qxe1+ 32. Kf3 Qxe7.

    30.  Re1-e4!         f5xe4      
    31.  Qh5xg4        




It is a pure chance that Black has the winning move here.

    31...                     Rf8-g8 !     
    32.  Re6-e5        Rg8xg4      
    33.  Re5xd5         c6xd5      
    34.  Kf1xf2         e4xd3      
    35.  Kf2-e3        




Against Toga, your best attack and combination ends up with only a slightly better endgame.
Perhaps I dislike endgames and feel uncomfortable.
White's king and knight are in the centre. Black has an exchange  a rook against the knight. But surely Black will lose one's pawns d3 and d5, ending up with 2 extra pawns for White. Moreover, White has strong pawns on the kingside. The pawn f4 is a defended passed pawn. And White threatens here to create 2 mutually defending passed pawns, which can be extremely dangerous. Plus the fact that Black has to watch against the knight forks the computer is trying to create...

    35...                    Rg4-g6!

The rook has to be activated.
     
    36.  Ke3xd3        Rg6-c6      
    37.  Nd2-f1        




    37...                  Rc6-c1!     

The rook has to be behind the enemy's pawns, where it can attack, itself being in safe.
And it is advisable to keep your rook as far away from your king as possible. To avoid the forks.

    38.  Nf1-e3        Rc1-h1      
    39.   h2-h4        Rh1-h2      
    40.   b2-b4        Rh2xa2      
    41.   g3-g4 !!

This computer program is a real bastard.



    41...        a7-a5 !!

Creates a passed pawn and frees the 4. and 5. rows for Black's rook.

I regard it as dangerous to fix the pawn h4 to try to win it later:
41... h5 42. g5! Ra3+ 43. Kd2 d4 44. Nf5.
Then, the pawn h4 is still defended. Moreover, to try to catch it means to risk to get a fork. And it does not make sense to help White in creating 2 mutually supporting passed pawns.
White's pawns on f6 and g6 together with a knight can win against Black's rook.
White's pawns on f7 and g6 together with a knight can draw against Black's queen.
      
    42.   b4xa5        Ra2xa5      
    43.   g4-g5        Ra5-a3+     
    44.  Kd3-e2         d5-d4      
    45.  Ne3-d5        Ra3-h3      
    46.  Ke2-d2        Rh3xh4      




Only now I was sure that I would not lose this game. White's chances to create 2 passed pawns, mutually supporting each other, were diminishing to zero.

    47.  Kd2-d3        Rh4-h1      
    48.  Kd3xd4        Kh8-g7      
    49.  Nd5-c3        Kg7-g6      
    50.  Nc3-e4        Rh1-a1      
    51.  Ne4-f6        Ra1-a6      
    52.  Nf6-e4        Kg6-f5      
    53.  Ne4-c5        Ra6-a3      
    54.  Nc5xb7        Kf5xf4      
    55.  Nb7-d6        Kf4xg5  
    
            0-1

(Of course, the computer wanted to play till the checkmate.)





Monday, April 20, 2015

COULD NOT HOOK TOGA


TOGA II (freeware) - Eintalu Juri



[FEN "r4rk1/ppq1n1bp/2pp2p1/4nbB1/3N4/2N5/PPP1BPPP/R2QR2K w - - 2 14"]



    14.   g2-g4        Bf5-c8      
    15.   f2-f4        Ne5-f7      
    16.  Be2-c4         d6-d5      
    17.  Bg5xe7        Rf8-e8      
    18.  Be7-c5        





    18...                    Re8xe1+?

Better was 18... Bd7!
And on the next move as well, better was 19... Bd7!
    
    19.  Qd1xe1        Bc8xg4      
    20.  Bc4-e2        Qc7xf4      
    21.  Be2xg4        Qf4xg4      
    22.  Qe1-e2        Qg4-h3      
    23.  Ra1-f1         b7-b6      
    24.  Nd4xc6         b6xc5      
    25.  Nc6-e7+       Kg8-f8      
    26.  Nc3xd5        





    26...                   Bg7-e5!     

The only reasonable move. You may guess why.

    27.  Rf1-f3        Qh3-h5      
    28.  Qe2-f2         g6-g5      
    29.  Ne7-c6        





    29...                    Be5xh2 ??

Black wants too much against the computer.
After 29... Kg7 White stands only slightly better +/-.
     
    30.  Nd5-f6        Qh5-h6      
    31.  Nf6-d7+       Kf8-e8      
    32.  Rf3-e3+       




    32...                     Nf7-e5      
    33.  Nd7-f6+ !      Ke8-f8      
    34.  Nf6-g4+       1-0



1 - 0

Tuesday, April 14, 2015

TOGA II - EINTALU: DRAW

It seems that it is altogether impossible to win that machine if using chess clocks.


[Event "1h"]
[Site "Tallinn"]
[Date "2015.04.14"]
[Round "8"]
[White "TOGA II"]
[Black "Eintalu Juri"]
[Result "1/2-1/2"]
[Opening "Ruy Lopez: Cozio defence"]
[ECO "C60"]

     1.   e2-e4         e7-e5      
     2.  Ng1-f3        Nb8-c6      
     3.  Bf1-b5        Ng8-e7      
     4.  Nb1-c3         a7-a6      
     5.  Bb5-c4         h7-h6      
     6.     O-O         g7-g6      
     7.   d2-d4         e5xd4      
     8.  Nf3xd4        Bf8-g7      
     9.  Nd4xc6         b7xc6      

9... Nxc6 10. f4 d6 11. f5 Ne5 12. Bb3 a5 13. Be3 Bd7 14. a4 gxf5 15. exf5 Bc6 16. Nd5 +/=

    10.  Bc1-e3           O-O      
    11.  Be3-d4         d7-d6      
    12.  Bd4xg7        Kg8xg7      
    13.  Qd1-d4+       Kg7-h7      
    14.  Qd4-f6        Qd8-e8      
    15.  Ra1-d1        Ne7-g8      
    16.  Qf6-f4        Bc8-e6      
    17.  Bc4-e2        Qe8-e7      

17... Qb8 18. b3 Qb4 19. Rd3 Rae8

    18.   e4-e5    !    d6-d5      

18... Rfd8

    19.  Rf1-e1         a6-a5      
    20.  Qf4-e3         h6-h5      

20... a4 !  =

    21.  Nc3-a4        Ng8-h6      
    22.  Qe3-c3        Nh6-f5      
    23.  Na4-c5      

23. b3! 





    23...              d5-d4    !?

23... Rfb8

    24.  Qc3-a3        





24...               Be6-d5    ?!

24... Bxa2 !  with the idea 25. b3 a4 26. bxa4 Bd5 =

    25.  Be2-d3    !   Nf5-h4      

25... Ng7 26. c3 dxc3 27. Qxc3 Ne6 28. Ne4 

25... Bxg2?  26. Bxf5 

    26.  Bd3-e4        Bd5xe4      
    27.  Re1xe4        Ra8-d8    ?!

27... Nf5 28. c3 Rad8 29. cxd4 Rd5 30. e6 Nxd4 31. Rexd4 Qxc5 was difficult to calculate. Therefore, Black searched for simplifications.




    28.  Nc5-b7!   Qe7xa3      
    29.   b2xa3        Rd8-b8      

29... Rd5 30. Rxh4 Rb5 31. Rhxd4 Rxb7 32. f4 Perhaps this variation was better for Black, but Black was trying to reach the endgame with one pair of Rooks only.





    30.  Nb7xa5? 

30. Nc5!  Rb5 (30... Nf5 31. Nd7 and White wins the exchange.) 31. Nd7 Rd8 32. a4 !! I guess that the computer program Toga II, playing with white pieces, missed that possibility. (Weaker is 32. Nf6+ Kg7 33. Rxh4 Rxe5 34. Ne4 g5 35. Rxh5 Rxe4 36. Rxg5+ Kf6 37. Rxa5 Re5 ).

    30...             Nh4-f5      
    31.  Na5xc6        Rb8-b2    ?!

31... Rb6 !  32. Nxd4 Rd8 33. g4 hxg4 34. Rd3 Rxd4 35. Rexd4 Nxd4 36. Rxd4 Rc6 

    32.  Kg1-f1      

32. h3 Rxa2 33. g4 Ng7 34. Nxd4 hxg4 35. hxg4 c5 36. Nb5 Rxc2 White has an extra pawn.

    32...             Rb2xa2      
    33.  Nc6xd4        Rf8-d8      
    34.  Rd1-d3      

34. Ke1! 

    34...             Rd8xd4      
    35.  Rd3xd4        Nf5xd4      
    36.  Re4xd4        Ra2xc2      



White has an extra pawn. The position is simplified, and Black has good chances to make a draw in this rook-endgame. The position of Black's Rook is excellent, but Black has problems with one's King.

After possibly making some mistakes, Black managed to make a draw.

The computer program Toga II with white pieces was tactically excellent till the end of the game. However, perhaps it missed some long-term strategic vision in the endgame.

Starting from the present position, Black had 3 minutes of the remaining time.

    37.   a3-a4         g6-g5      
    38.   h2-h4         g5-g4      
    39.  Rd4-f4        Kh7-g6      
    40.  Rf4-f6+       Kg6-g7      
    41.   a4-a5        Rc2-a2      
    42.  Rf6-f5        Kg7-g6      
    43.   e5-e6         f7xe6      
    44.  Rf5-g5+       Kg6-h6      
    45.  Rg5-e5        Kh6-g6      
    46.   g2-g3        Ra2-c2      
    47.   a5-a6        Rc2-a2      
    48.  Re5xe6+       Kg6-g7      
    49.  Re6-c6        Kg7-h7      
    50.  Rc6xc7+       Kh7-g6      
    51.  Rc7-a7        Kg6-h6      
    52.  Ra7-a8        Kh6-g7      
    53.  Kf1-e1        Kg7-h7      
    54.   a6-a7        Kh7-g7      
    55.  Ke1-d1        Kg7-h7      
    56.  Kd1-c1        Kh7-g7      
    57.  Kc1-b1        Ra2-a6      
    58.  Kb1-b2        Ra6-a5      
    59.  Kb2-c2        Ra5-a2+     
    60.  Kc2-c3        Ra2-a3+     
    61.  Kc3-d4        Ra3-a4+     
    62.  Kd4-c5        Ra4-a1      
    63.  Kc5-b6        Ra1-b1+     
    64.  Kb6-c5        Rb1-c1+     
    65.  Kc5-d4        Rc1-a1      
    66.  Kd4-e4        Ra1-a4+     
    67.  Ke4-d3        Ra4-a3+     
    68.  Kd3-d4        Ra3-a1      
    69.  Kd4-c3        Ra1-a3+     
    70.  Kc3-c4        Ra3-a1      
    71.  Kc4-d5        Ra1-a5+     
    72.  Kd5-e4        Ra5-a4+     
    73.  Ke4-d5        Ra4-a1      
    74.  Kd5-c5        Ra1-c1+     
    75.  Kc5-d4        Rc1-a1      

        1/2-1/2



Saturday, April 11, 2015

"SHREDDER CHESS FREE" LOST AGAIN

Shredder - Eintalu 0-1


[Event "?"]
[Site "Tallinn"]
[Date "2015-04-11"]
[Round "4"]
[White "Shredder (Hard)"]
[Black "Eintalu Juri"]
[Result "0-1"]
[Opening "Modern Benoni defence"]
[ECO "A70"]


     1.   d2-d4        Ng8-f6      
     2.  Ng1-f3         e7-e6      
     3.   c2-c4         c7-c5      
     4.   d4-d5         e6xd5      
     5.   c4xd5         d7-d6      
     6.   e2-e4         g7-g6      
     7.  Nb1-c3        Bf8-g7      
     8.  Bf1-b5+       Bc8-d7      

 ( 8... Nbd7 ECO )

     9.  Bb5xd7+     

 ( 9. Qb3 ECO )

     9...             Nb8xd7      
    10.     O-O           O-O      
    11.  Bc1-f4        Qd8-e7      

 ( = ECO Sokolov - Tolnai, Dortmund 1989 - CI 47/117 )

    12.  Qd1-e2         a7-a6      
    13.  Ra1-c1    ?!

 ( 13. a4 )

    13...             Rf8-e8      
    14.  Rf1-e1         b7-b5      
    15.  Qe2-d3         c5-c4      
    16.  Qd3-c2        Nd7-c5 




    17.   e4-e5         d6xe5      
    18.  Re1xe5        Qe7-d7      
    19.  Re5xe8+       Ra8xe8      
    20.  Nf3-e5        Qd7-b7      
    21.  Rc1-d1        





    21...      Nf6-h5      
    22.  Bf4-e3        Bg7xe5      
    23.  Be3xc5        Qb7-c7      

 ( 23... Nf4 )

    24.  Nc3-e4? 

 ( 24. Be3 )

    24...             Be5xh2+     

 ( 24... f5!  )

    25.  Kg1-h1        Bh2-e5      
    26.  Rd1-e1    ? 

 ( 26. d6 )




    26...             Qc7-d8    ! 
    27.  Qc2-d2    ? 

 ( 27. g3 )

    27...             Qd8-h4+     
    28.  Kh1-g1        




    28...      Be5-h2+   ! 


( It is useful to do it twice. Compare with Black's 24. move. )

    29.  Kg1-f1        Re8xe4      
    30.  Re1xe4        Qh4xe4      
    31.   g2-g3        



    31...      Qe4-h1+   ! 
    32.  Kf1-e2        Bh2xg3      
    33.  Qd2-d4        

( 33. fxg3 Nxg3+ 34. Ke3 Qh6+ and White loses the Queen. )

    33...      Nh5-f4+     
    34.  Ke2-d2        Qh1xd5    ?!

 ( 34... Nd3 won at once. )

    35.  Qd4xd5        Nf4xd5      
    36.   f2xg3         h7-h5   

( Black cannot not to win that position. )




    37.  Bc5-d4         f7-f5      
    38.  Bd4-e5        Kg8-f7      
    39.  Be5-d4        Kf7-e6      
    40.  Bd4-e3        Ke6-e5

   
            0-1




Friday, April 10, 2015

"SHREDDER CHESS FREE" LOST THE COMBINATION


SHREDDER CHESS FREE is available on Google Drive.

One can choose between three different levels.
I used the level "Hard". You cannot make any mistakes against that program. 
However, this version can be won.

Unfortunately, it doesn't allow to save or copy the PGN notation of the game.
One cannot even to replay the game.


Eintalu - Shredder 1-0

[Event "?"]
[Site "Tallinn"]
[Date "2015-04-10"]
[Round "3"]
[White "Eintalu Juri"]
[Black "Shredder (Hard)"]
[Result "1-0"]
[Opening "French defence"]
[ECO "C02"]


     1.   e2-e4         e7-e6      
     2.  Ng1-f3         d7-d5      
     3.   e4-e5        Bc8-d7      
     4.   d2-d4        Nb8-c6    ?!
     5.   c2-c3         f7-f6      
     6.  Bf1-d3         f6xe5      
     7.   d4xe5        Bf8-c5    ?!
     8.     O-O        Ng8-e7    ?!
     9.   b2-b4        Bc5-b6      
    10.   a2-a4    ?!

 {Better was 10. b5 Na5 11. Ng5}

    10...              a7-a6      
    11.  Nb1-a3    ?!     O-O      
    12.   b4-b5         a6xb5      
    13.   a4xb5        Nc6-a5   




White to move
   

    14.  Bd3xh7+     

 {Perhaps it was better to play 14. Nc2 Nb3 15. Rxa8 Qxa8 16. Ba3}

    14...             Kg8xh7      
    15.  Nf3-g5+       Kh7-g8      

 {After 15... Kg6? 16. Qg4 Qe8 17. h4! White has a strong attack.

For example, 17... Rh8? 18. Nxe6+ Kf7 19. Qxg7+ Kxe6 20. Qf6#}

    16.  Qd1-h5        Rf8-f5      
    17.   g2-g4    ?!

 {It was securer to play 17. Qh7+ Kf8 18. Nc2 .

For example, 18... Nc4 19. Rxa8 Qxa8 20. Nd4 with the unclear position, perhaps slightly better for Black.

But about what "security" we are talking about, if White has sacrificed the Bishop, the position has been simplified, and White cannot even threaten to give a checkmate?}



Black to move


    17...             Rf5xg5      

 {After 17... Rxe5 18. Qf7+ Kh8 19. Qh5+ White gives an eternal check.}

    18.  Bc1xg5        Na5-b3      
    19.  Bg5xe7      

 {Better was 19. Ra2 Qf8 20. Bxe7 Qxe7 21. g5 Ra4 22. c4 Nd4!}

    19...             Qd8xe7      
    20.   g4-g5       




Black to move


20...      Nb3xa1    ??

 {After 20... g6 21. Qxg6+ Qg7 22. Qxg7+ Kxg7 23. Ra2 Bc5 24. Rb1! White does not lose its piece.

Black missed a strong reply 20... Ra4!

For example, 21. c4 g6! 22. Qxg6+ Qg7 23. Qxg7+ Kxg7 24. Ra2 dxc4! and White's Knight on a3 is a meaningless piece.}

    21.   g5-g6        




Black to move


21...      Qe7xa3    ??

 {How greedy can Black be?
Now, Black has 3 extra pieces, but still loses the game.

Better was 21... Qe8!

For example, 22. Qh7+ Kf8 23. Qh8+ Ke7 24. Qxg7+ Kd8 25. Qf6+ Kc8 26. g7 Bxb5! 27. Nxb5 Kd7 and White's passed Pawn g7 has been stopped. Then, Black has an extra piece and a slightly better position.

However, after 24. Qh4+! White achieves the external check.}

    22.  Qh5-h7+       Kg8-f8      
    23.  Qh7-h8+       Kf8-e7      
    24.  Qh8xg7+       Ke7-d8      
    25.  Qg7-f6+   !   




Black to move


25...      Kd8-e8      

 {After 25... Qe7 26. g7 White still queens.}

    26.   g6-g7        Bb6xf2+     
    27.  Kg1-h1        Bd7-c8      

 {Or 27... Bxb5 28. g8Q+ Qf8 29. Qfxe6+}

    28.   g7-g8=R+   

            1-0